Sharkie Frenzy
The value proposition of our project concentrates on developing a game for kindergarten students (age 3 – 5). Our prime objective is to develop a game in which, not only that our game will provide children with the entertainment necessary to ensure their cognitive, physical, social, and emotional well-being, our game will also assist children educationally, boosting them intellectually and preparing them for the start of their first year in school later on. Moreover, this system will provide a safe environment for children to try out and explore the world of technology. Which is very crucial now as technology will be part of the learning landscape of the future.